#Twisted Shootout
#Copyright (C) 2007  Han Dao
#
#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 3 of the License, or
#(at your option) any later version.
#
#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#GNU General Public License for more details.
#
#You should have received a copy of the GNU General Public License
#along with this program.  If not, see <http://www.gnu.org/licenses/>.

#You can contact the author at wikipediankiba@gmail.com
import pygame
import data

class Weapon(pygame.sprite.Sprite):
	def __init__(self):
		pygame.sprite.Sprite.__init__(self)
		self.name, self.image = data.read.load('bullet')
		self.rect = self.image.get_rect()
		self.rect.x = 0
		self.rect.y = 0
		self.x = 0
		self.y = 0
		self.tick = 0
	def move(self):
		self.tick = self.tick + 1
		self.rect.x = self.rect.x + self.x
		self.rect.y = self.rect.y + self.y